Aside from the standard races (See character creation), the world of CP is home to a wide range of other creatures and monsters, some may be adversarial, some friendly. A little is widely known about some of the most common monster types:
Fae Said to be the first living creatures, the Fae are ancient, beautiful, haughty, capricious, and powerful. All Fae are functionally ageless, some are possessed of exalted magics, and many are hard to kill except through the touch of Cold Iron or powerful magic. Although the Fae once ruled the world, some catastrophe brought their houses to ruin in the past. Fae generally appear similar to elves, often dressed richly or exotically.
Demons Demons are beings with a reputation for evil, although it’s truer to say they simply have no appreciation of mortal frailty or morality. Formed, not born, demons are said to have no flesh of their own, and must either possess a mortal host or fashion a body for themselves out of the elements. When not possessing living bodies, demons usually appear red- or black-skinned, marked with sigils of rank and allegiance.
Undead Most undead once lived mortal lives among the factions, until their death and reanimation by a necromancer or other force; some rise spontaneously, cursed by the circumstances of their deaths. Undead are often cold and cruel, beyond the worst excesses of their lives, and many hunger for flesh or blood by their nature. Transformed by death, undead may appear simply pale, or may be shambling things of raddled flesh and torn skin. Types of undead include the spiritually strong wraiths and shadows, the strong but mindless skeletons and zombies, and the powerful vampires and mummies that span both worlds.
Constructs Fashioned of mundane materials and enchanted by powerful magic, constructs are soulless automata, entirely incapable of thought of independent action. The thaumaturges that create them may use them as guards, send them to carry out their dirty work, or even build them in numbers as an army; spirits and demons may even use them as vessels to operate in the mortal world. There are as many types of construct as there are thaumaturges, but all show signs of the crafting that went into their manufacture, including stitches, mixed materials, cogs and so on.
Spirits The souls of the dead, spirits of place, tribal ancestors, the memories of great heroes and even the embodiments of concepts and stories, spirits are generally invisible and incorporeal beings that may possess mortals to act in the world, or make their presence known in stranger ways.